Nintendo defied expectations today with an E3-timed Direct showing off not the hoped-for new Switch hardware but a dozen new games — as well as a general release window for the much-anticipated next Zelda game. And to celebrate the original’s 35th anniversary, it will sell a new Game & .
Among other things, Nintendo showed off remasters or remakes of titles from the “Monkey Ball,” “Mario Party,” “Advance Wars, “Wario Ware,” and other series, and announced new entries in the “Mario + Rabbids” and “Shin Megami Tensei” worlds. Other newly announced or teased games will also be making it to Switch, like the new “Guardians of the Galaxy.”
Perhaps most surprising was the inclusion of a new side-scrolling Metroid game, the first in nearly 20 years — and in fact, it has been in and out of development for half that time. “Metroid Dread,” the fifth in the mainline series that began on the NES, will release October 8, and we’ll see if Nintendo has managed to keep pace in a genre it pioneered but others have refined.
However, everyone was hoping for Zelda news, and Nintendo… only slightly disappointed us. As the announcers noted, it’s the 35th anniversary of the NES original and the perfect time to announce something extraordinary, but they have “no campaigns or other Nintendo Switchplanned.”
Instead, they offered an admittedly tempting Game & Watch style like the one we saw game and pick it up later (but not rewind or save states) should make for a fun, original playthrough of the first three games in the Zelda series: “The Legend of Zelda” and “Zelda II: The Adventure of Link” for NES, and “Link’s Awakening” for Game Boy (recently remade). I had many good things to say about that device, and the new one will undoubtedly be just as fun.for the Mario series. The ability to pause the
The last item on the list was a new look at the follow-up to Breath of the Wild, which, years after its debut, still shines as one of the, if not the, best games on the Switch. Its sequel has a lot to live up to!
While the first trailer was all cinematic, this one showed gameplay and the overworld, including a new level of verticality that brings flying fortresses and castles in the air into play. It looks impressive, but one wonders how much further theits Switch hardware. After all, “Breath of the Wild” pushed the system to its limits at its debut, and even then, it was not as powerful as its rivals from Microsoft and Sony — both now replaced by a new generation.
One hopes that Nintendo is simply weird and has a trick up its sleeve, as it has many times before. The Switch was announced out of nowhere, and previous hardware updates have also dropped with little or no warning and seemingly arbitrary timing. What’s expected is an updated Switch with the exact dimensions but considerably updated inside and using a larger, better display. Perfect backward compatibility, like with the 3DS series of handhelds, also seems logical. But Nintendo has always done its own thing, and its fans wouldn’t have it any other way.